Peter Lorre
MemberOvomorphDec-25-2013 1:13 PMIf I am able, I shall show pictures soon, but I recieved #21 of 100 pieces of the concept art used in the film, specifically the on eof the engineer being awakened! It was very cool to have this presented to me.
This is the exact piece: http://www.acmearchivesdirect.com/product/PRM02P/The-Engineers.html
Custodian
MemberOvomorphDec-26-2013 2:35 AMAh, if only the Engineers weren't just basketball-player sized, like in the film.
If only they'd adhered to this pre-viz altitude ... what do the lines of perspective say about this Engineer? Three, four, five meters tall?
From WIKIPEDIA, "David is a masterpiece of Renaissance sculpture created between 1501 and 1504, by the Italian artist Michelangelo. It is a 5.17-metre (17.0 ft) marble statue of a standing male nude."
Kinda interesting that both the name "David" and the 5.17 metre height of the original Engineer design tie it, but it still doesn't explain my Elepantine Ganesha truck driver nor his Eggy cargo on LV 426 back-engineered to purpose maybe.
Unless The Engineer was an ORGANIC ROBOT?
Peter Lorre
MemberOvomorphDec-26-2013 1:50 PMUnfortunately, there are so many different interpretations and possibilities that we may never know unless the sequel can concretely give us something of use.
Redant
MemberOvomorphDec-26-2013 9:23 PM@Peter Lorre
Thanks for sharing that incredible art. That made my day!
@Custodian
I have to agree. I would have much rather preferred the Engineers to be this tall. We need to build a time-machine and go back and convince Scott to sign off on these depictions.
What were they thinking? I could tell the very instant I saw the concept art that had they gone with this concept we would have had much stronger presentation. I think the Engineers are definitely alien enough. The size of these Engineers would have evoked a different reaction from all audiences.
I do not want to bring any negativity to this and by way somehow diminish Peter Lorre's great reveal here; however, I think Scott just did not have the cooperation of the studio for the large sets he needed to put these beautifully alien Engineers at this incredible height. It was not in the budget to create the special effects.
Peter thank you again for the wonderful art!
BigDave
MemberDeaconDec-27-2013 10:32 AMA lot of the concept work was based on that size of 10ft some even 12ft and i think that was the basic idea they had for a 12ft race, the drafts showed and described 12-15ft but then latter 10-12ft but when they shot the movie they downsized them to 9ft only we never got that illusion on screen.
Such a shame they never employed the same effects as LOR and Hobbit to turn 5.5ft actors to 3.5ft Hobbits as this could turned our 7ft+ Actors to 9ft+ Engineers on screen.
My main disapointment with the movie...
Paradise could fix this, and portray the Engineers as a 8-10ft tall servent race created by a 12-15ft tall Elder Race.
R.I.P Sox 01/01/2006 - 11/10/2017
Peter Lorre
MemberOvomorphDec-28-2013 2:37 AM@Redant You are most welcome! Very cool to have this in my collection, since I could not obtain a prop!
I agree that it was probably the studio's fault behind most things. That is indeed usually the case unfortuantely. I love when Scott is able to do what he wants to.
BigDave
MemberDeaconDec-28-2013 8:50 AMWe have to remember Ridley is a fan of realism, he is not a fan of CGI, he is not a fan of using too much puppetry and animatronics, he likes things done on the spot in real time.
Thats why he kinda went for the Fifield look at the end as he was not that pleased with the realsm the CGI would had been and the time and effort that finishing off the Animatronic Version would have taken..
its why he went for the Hamerpede shooting out of Milburn as a Prop that was shot from the mouth and how he set up the cast so they never even knew it was going to happen.
Its why he liked to shoot most of the Xeno in Alien as a man in suit, why he went for the scale of the Space Jockey with a Prop and use Child Actors to give us a illiusion of scale..
Time and Budget would have rendered using LOTR Video Trickery to create larger Engineers something that was not plausible maybe at the time.
He shot the Ghost Engineers in real time with actors running in suits and latter added effects to create Ghost Effect on them...
As opposed to just do CGI Ghost Engineers... just seems way he likes to do stuff.
Hopefully Ridley and Fox have learnt from this and they can employ similar tech as what LOTR and The Hobbit use.
R.I.P Sox 01/01/2006 - 11/10/2017