Garethvk
MemberOvomorphJan-27-2014 1:23 PMHere is an opinion article I did this morning. I wanted to share it with you all as we have had some great feedback on it so far.
http://sknr.net/2014/01/27/after-aliens-colonial-marines-can-gamers-trust-sega-with-alien-isolation/
djamelameziane
MemberFacehuggerJan-27-2014 1:54 PM"It's almost as if they are making it up as they go along" :D
Ruhaniya
Veteran MemberMemberOvomorphJan-28-2014 1:21 PMThats a tough question, Not being able to kill the Xeno would be interesting...having to out smart it? Or maybe it would be interesting if you could kill it but your ship might be compromised. Being lost in a giant maze would be awesome. I wonder if it could be like " a choose our own " adventure time line. Changing the out come of the game by your decisions. They should put boobies traps, hazards and glitches of the matrix in there too.
peterweyland
MemberOvomorphFeb-03-2014 12:21 PMSega is not who we need to be worried about, it's the Developer. You can't blame Sega for trusting Gearbox, they did an excellent Dog and Pony show to convince Sega to trust them with the IP and royally screwed them and us. Mark my words, Isolation will be the Alien IP we have all been waiting for.
jamieleng
MemberOvomorphFeb-04-2014 1:16 PMSorry, I don't let SEGA off that easy for the A:CM debacle. They must've know Gearbox had outsourced some (actually most) of the development to third rate companies & that Gearbox must've been working on BL2. Did they have absolutely no middle management in place? Did they not ask to see regular progress builds?
I do have faith that CA won't waste this opportunity & if they manage to create a good (doesn't even need to be great) Alien game, they will be hailed as saviors of the franchise.
I promised myself that I wouldn't buy A:CM until I saw it for £5 new & that day was today. So I guess I'll soon find out first hand, just how terrible it actually is. I'm guessing it will live down to my expectations.