What would you do, with the Black Goo...

Diz
MemberFacehuggerSep-06-2016 6:39 AMImagine with me, for a moment, if it were your job to stop the spread of this evil substance. Instead of "D-15" trying to harness this tech, let's say for the moment sanity prevailed, and the decision was made to destroy all this crap.
So your expedition sallies forth. In my case, I would have a full Squadron of pipe hitters, in armored EVA suits, with the latest in kinetic and energy beam weapons. Even man-portable nukes.
LV223 would be nuked from orbit. Same with LV426. No sense even messing with it. Done and done.
The question is, how do you handle the missing croissant and David? Yes you could also nuke "paradise" from orbit, but you might want to consider whether any of the colonist could be rescued, versus the chance of any xenos escaping.
The answer would seem to be send down a team to attempt rescue, but have the ship in orbit with the remaining crew, that still has the option of nuking from orbit if everything goes to shit.
So we are gaming a strictly scorched earth policy here. Go in, destroy, return.
The xeno infestation can be likened to a strain of ebola virus, in that it is very destructive , but yet it burns out very quickly with no more "fuel". So if it is isolated on a planet, with no more "hosts", it will go into hibernation mode. From there it is simply a matter of destroying it before any more can reach a host organism.
So yeah from my perspective, if the mission were to destroy this stuff, instead of playing with it, how "simple" would it be?
Now this presumes two things. That the intel is present from previous missions, and that the decision is made to destroy it.
Alas, this is probably not in the cards. At least if you want to see creatures chasing another crew around, and another heroine emerge.
But...
What if?
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