New Replies (Page 592)
The times listed on that graphic do not really correspond to what we see in the movie, so take those with a grain of salt. Fifield was infected during the night and attacked the Prometheus later the next day. That time span could have been anywhere from 8-24 hours, but the effects go up to 37-50 hours on the chart.
The time from Holloway's infection to being burnt to a crisp was sometime in the 8-10 hour period but his effects are shown at 37-50 hours too. Shaw tells David that she had intercourse with Holloway "10 hours ago" in Prometheus, so it was more like 8.
Neither were alive that long after infection, but I suppose we could say those were simply David's guesses at the next stage of effects.
https://youtu.be/hnO6ShdavGM
Somebody stole and reuploaded episode one as their own, when confronted the owner of the account said they changed the music, I tried reporting it but it did nothing, idk if you guys can do anything about it since he did steal your work, here's the link:
I messaged SciFied on their facebook page and they said they were under a DDoS attack >_< . Glad they recovered and I can't help wishing a minor catastrophe on the person or persons responsible.
No problem guys! Thank you all for your patience. We've experienced outages throughout our lifetime as a network but yesterday was one of the more puzzling ones for sure. Likely won't be the last issue we encounter, but with every new problem we learn a little more. Happy to have things back up and running! And just in time for the unveiling of our Animated Series episode 2, which will be online very soon ;)
This is spot on the money. I've been saying this in various forms for weeks now. The Deacon is basically just a Neomorph when you break it down this way (if you watch Prometheus in HD, you see that it is "blue" because of the lighting reflecting off of the blood on its flesh; it's actually a grayish color). Alien: Covenant shows us why different parts of the Engineers were blown out: the Neomorphs can bust out of different cavities (back, throat, head). I'd like to think that the crew arrives finding the aftermath of a Neomorph/Deacon (same thing) outbreak in Prometheus.
Side note, if you look at David's illustrations in Covenant's Blu-ray extras, you find two different variants of the creature: the "bumpy head" which looks like the Covenant Neomorphs, and the smooth head (or something) and it looks very much like the Deacon
Thanks for getting it back up and running.
Thank you Ati for that. So evil...slimy, snarling evil.
Yes IRaptus and airshaft_surprise, I can agree on the similarity of the Protomorph to the runner but I still am on the side of the Assembly Cut...the creature spawned from Babe in the novelization.

I guess we made out both ways with two fine variations of the xenomorph in two different cuts of Alien 3.

I know AdamPD...I still get giddy when thinking of the discovery aspect of it when the patterns on the ground are recognized by the ship and displayed on the window.
Thank you Chris for your time and money spent on the issue.
We owe quite a bit of gratitude from our enjoyment due to your team's investment in this site.
Lawrence of Arabia, yes, very firm but I like a little more around the tail (my opinion).
Overall, I thought the CGI was great in Alien: Covenant.

Especially the temple courtyard complex architecture, the Dr. Shaw hologram, the juggernaut garage, the Covenant ship, organisms, and the David 8 attack sequence on those below on Paradise. Did I leave something out?

As far as the creatures, I thought the Protomorph looked the best with the baby Neomorph trapped in the medical bay at the other end. I'm not too picky about this Neomorph sequence because parts of it were perfect (turning its head when the shot is fired into the ceiling). I thought that looked great.
When the Neomorph was kicked into the wall...it looked good enough to me.
I do understand the negative opinions/refined taste above.
I'm sure we have all seen Avatar and were spoiled with amazing graphics combined with a shallow story as to not distract us too much from the amazing graphics.
Chris That's funny XD
I'm sorry to hear about the server issues and is thankful for you guys and all your hard work. Thank you. Just glad to be back :)
Great catch Kethol. I was mashing my face in the images for too long and lost concentration. Thank you for the needed correction.
Really nice capture with the black goo on the mask.

I like how the graphic below details "confusion/shock" for up to an hour.

David 8 most certainly used a different mutagen/delivery system on the arrogant humanoids on Paradise.

Those below didn't have time to be confused and if they were it wasn't for a minute to an hour.
Yeah, David dropped some Black Goo on our server and the Engineers got fried... LOL
In actuality though we did experience some server issues and I was online with our support team for the better portion of 12 hours working to resolve the issues. Took us a while but we finally broke through and have since stabilized everything. Site should run smoothly now. Sometimes though, outages like that do occur for a number of different reasons.
Okay this was great LOL sharing this to Facebook
Kethol That's what I was gonna reference lol Fifield inhaled it.
I mean, the hind quarters of the Proto seems... Bony. I am not sure what there is to deduct from an examination, as I lack in knowledge on biology. Especially of a made-up creature!
With the CGI issue coming up again, I have to say again that the CGI is fine to me. The only two things I can say that felt off were when the Proto climbed down the Covenant's ladder and the CGI slime dripping off of the beast. Otherwise, it didn't bother me.
I do like the idea of a suicide, that would be an interesting turn! Still, I think it's either death by Xeno, Engineer, or human. I mean, depending on the story they choose for the next adventure(s), all three would make sense and should be very meaningful.
I vote for David sacrificing himself to complete the bio-mechanical Xeno or complete some crazy experiment.
Thombach, I finally got around to grabbing some HD closeups of the individual particles flying in the swarm. The image upload size here is really small, so you can't see much, but in slo-mo on my 7' HD projection screen, the detail is easy to see. This is about as clear as they get.

When they fly the shapes seem to be jagged edged, almost like big flakes of ash. They do move and "flap", but I can't make out any specific wing shapes. The "lurching and stabbing into new shapes" line form the script is actually a pretty good description of how they move.




There are a few shots where they swarm and attack a couple of Engineers, almost like a bee swarm attacking a person, covering the mouth and eyes. What lands on them are just jagged and blobby shapes though, nothing specific. The film makers probably never intended them to have a specific shape, just to apply some logic to how they displace air and fly.




Nice thread Ingeniero. I think you have the Fifield part backwards. His face shield was splashed with acid, then he fell into the black fluid, then when he got up face shield melted onto his face.


If you look close at the scene, tiny holes form over the mouth area of the shield as Fifield is screaming and he inhales. I think his contact was from inhaling, not necessarily skin contact.
We also have this report filed from David to Weyland from the Weyland website. I know that stuff is just loosely canonical and it contradicts the movie in places, but this graphic was meant to show the effects on Fifield's inhalation (left) and Holloway's ingestion (right) and basically follows what we see happen to them in the movie.

Fifield was infected with the pathogen that leaked from the urns onto the floor. The pathogen Holloway was infected with was from a different urn that was not leaking. The effects each had on the subject are completely different.
I thought the CGI effect look good myself. The xeno movements in a few shots were a bit iffy, but overall it looked very good, as did the neo's.
Check out dat ass! Thic af <3 Lol Jk I thought the Xeno was beautiful in CGI. I don't understand how it looks bad, if it was like PS2 graphics or something that would catch my attention but overall I thought it looked believable.
The eyes are too human like. But a really good idea.
@AdamPD
Here is a slight misunderstanding.
I meant their real/current homeworld is probably much more advanced (than planet 4) and they have longrange scanners for incoming objects. Be it asteroids or ships.
They are probably so advanced tha they can make a realtime holographic map of their solar system with all objects that move, even if they are at very high velocities.
So they would be better prepared than that primitive living lifeforms on planet 4.
I like both practical and CGI as long as they are executed properly and look decent. Covenant mostly used practical when dealing with the actors but was replaced/enhanced with CGI after post-production and I thought it looked really good (examples being the back burster, the chest burster, and the Xenomorph on the lander) but the only scene that bothers me is when he's going down the ladder. I know it doesn't look 100% real but neither did the original movies, no offense (examples being the chest burster, the Xeno itself, Ash when decapitated, and any time they used a vehicle in Aliens). I still enjoy it though either way but there's always room for improvement. :-) I also had no problem seeing the Xeno in broad daylight cuz it's a beautiful creature and scary no matter what lol Damn thing will rip your head off!
Is this how the Engineers find out about David and Planet 4? lol
AdamPD said "I thought the CGI was terrible in Alien covenant."
I agree that there were a good handful of scenes that needed better CGI quality too. Still, some people on this forum don't think so. I don't understand it either.
Unusual bottom, beyond doubt:

A plot involving 20 Walter colonial soldiers:

AdamPD - 'Maybe the scream we heard in the recording wasn't a xeno after all, but the screams of the engineers whos heads were exploding.'
Exciting possibility!
As for the scream in the recording, we do not know what it is. Is it a scream? I'm not sure. I compared the 'screams' and I think that the Deacon scream is different.
A relevant question: why do we hear only that 'scream' at the beginning of the recording? Why don't the Engineers shout or speak in the recording? They are running but we don't hear their steps. Strange!
AdamPD - 'But, that still doesn't explain why the bodies were piled up against a door/wall or why/how their heads were blown out and how they got infected too.'
I think Alien Covenant explains the why the bodies were piled up. We see the same during the bombing scene and later when the crew enters the plaza at the huge doors: they were escaping but weren't able to get out in time.
It is probable that infected Lv-223 Engineers were not able to enter the room because other Engineers had closed the door.
Hmm just thought of something, perhaps one of the engineers, or the two who's cryopods are blown open, managed to get the liquid on to themselves without realizing it
They left the pressure/atmosphere sensitive room (Like the ampule room), at which point it atomized (As David says it does) when it came into contact with the air inside the juggernaut or tunnels in the pyramid
Not realising they were now infected (Like the two humans on Paradise) they went into statis, but they birthed two...."somethings", which is what you hear in the recording.
But, that still doesn't explain why the bodies were piled up against a door/wall or why/how their heads were blown out and how they got infected too.
Maybe the scream we heard in the recording wasn't a xeno after all, but the screams of the engineers whos heads were exploding.
I loved the entering the valley scene, they're flying around and that guy says No radio, no electro magnetic energy, no emissions (something like that), as if it's a dead planet
But then they just happen upon that area.
It's really atmospheric, not just because of the visuals, but their reactions and the music too.
I thought the CGI was terrible in Alien covenant.
The scene where the Neo is attacking the lady in the med bay was just awful.
The neomorphs in the field scene I thought was great, though
It was all happening really fast and I Really enjoyed that scene.
@Gralen I don't think it's possible, even for the engineers, to pulverise the Juggernaut millions of miles before entering orbit, because it never entered orbit
It dropped out of warp/hyperjump into the planets atmosphere, very close to the ground infact.
Perhaps the Engineers hadn't discovered any civilisation out there which rivalled or was close to their level of technology.
So they would have no reason to open fire on a ship of their own making, which seemed to arrive and dock properly, for all they knew, it was their own gods/people coming home after a long mission.
To the OP, good catch with the lines on the planet surface!
Most if not all of the engineers tech seems to be either hidden, or integrated into the natural surfaces of stone, like the temples on Prometheus
They obviously have some form of electricity, given that David had automated lamps in his cave.
I noticed before the drop ship leaves Paradise there are some large carved doorways of some kind in the mountains too, so perhaps they live underground, due to the extreme weather on that planet.
Is it really bad CGI? Maybe the beasts just look really shitty in that morning light. I've seen pastey white kids that look like bad CGI in the daylight.
Yes, Gralen, David 8 can test your patience with all this tinker with genomes to digest humanity stuff.














