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New Replies (Page 580)

Dark NebulaAlien: Covenant ForumAlien: Covenant cartoon (what if James Franco survived)

Indeed it is funny.

Crackpot Apricot nailed it, his other animations are really good.

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hoxAlien: Covenant ForumCinema Wins: Everything GREAT about Alien: Covenant

A truly excellent analysis. This is one smart guy and I agree with just about everything he has to say in this video.

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cuponator3000Alien: Covenant ForumAlien Resurrection script recital/competition! UPDATE! 06 NOV 2017

[He falters a moment at her quiet threat, then:]

Johner - Are you gonna hurt me then? I think I might enjoy that.

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Blackwinter-witchAlien: Covenant ForumRealism, Grittiness & Future-Tech Projection

IRaptus

Ok, we're good on tech-talk then. :)

The pistol-shrimp, or a critter like it...the muscle power that drives it's strikers, that mechanism, built-up, could be a driving-force for a weapon, of some type...dunno, just a mental-feeling, y'know?
Heh, based off electric eels and such, with hybrydized Luciferase/Bioluminescent elements, you could work up an Organic laser-based weapon.

Yeah I know about Jellyfish. *Evil Laugh*
I've been studying them as raw material for some truly UNpleasant critters that make facehuggers look like cuddly housepets. :D
The worst thing?
You don't need to leave Earth to encounter them...

Engineers are a Problem, I agree, due to lack of development and such, almost zero info about them.
Fire-and-Stone...skimmed it, pretty formulaic, and the Engineer 'gun' acts almost like a magic-wand crossed to an OP laser-shotgun.

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I.RaptusAlien: Covenant ForumRealism, Grittiness & Future-Tech Projection

Talking tech is good i enjoy it.

I figure the Engineers like the whole organic-based (artificial evolution) grown technology. So i look for organic precedents already in nuture as weapons ;-) 

Cnidarians (jelly-fish etc) fire nematocyst barbules often with Neuro-toxins.

Also check out Pistol Shrimp. Not much use as a space weapon, but kind of awesome little beasties nonetheless.

Engineers are tricky, not much canonised tech to work with, especially weapons. The expanded universe comic "Prometheus: Fire and Stone" has an Engineer "gun" but i don't know it seems a bit too fanboy OP laser canon...  

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Blackwinter-witchAlien: Covenant ForumRealism, Grittiness & Future-Tech Projection

IRaptus

YW, sorry if I drowned you in Tech, but I live with a man who's deeply involved in tech across multiple disciplines in his career, so it's rubbed off on me. :D

RE: Engineers;
In Prometheus we saw how effective (useless) a close range shotgun blast was, clipped him pretty solidly in the right shoulder, which annoyed him but didn't even faze him.
So, yeah, GOOD point!!
Ditto Juggernauts, if you consider the mechanical stresses involved, that ship is amazingly strong!! And the impact/explosion of Prometheus didn't do much either, maybe a slight scorch mark at best.

Heh, so am I, but as I give them pretty nasty weapons to play with, I crank the heat up accordingly.
Doesn't matter how powerful the gun is, if you can't see something to shoot it. ;)
OR, have NO idea where it's vital spots are...
AND you might be outnumbered.
AND, well, spraying acid...

Cnidarians?? I Applaud your Nastily-Creative mind!! :D

I've been giving some thought to what kind of 'conventional' weapons they would have, and looked up the original Spaihts script, which has some intriguing ideas on Engineer hand weapons...
VERY Uber-Tech and VERY nasty. :D

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sherrisAlien: Covenant ForumThe Sneaker

ATI - nice ! i never played it normally go for more action when i dust off the XB1 that is.

dk - nice 1 - u must watch some craziness my man !!

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I.RaptusAlien: Covenant ForumRealism, Grittiness & Future-Tech Projection

thank you for your informative response :) 

I'll admit I borrowed the idea from the Battletech/Mechwarrior universe. That universe has fletchette machine pistols that fire shards from a "special polymer-composite formula". Mine fire soft-metal sabot's rounds from either shotgun or revolver. 

The other good thing is that fletchettes is how utterly useless they are against a Xeno, unless you stick the barrel down its throat...if you want to get that close. Might be helpful against a Facehugger, if you're quick enough lol.

Also not much good against Engineers. Judging by how damn solid and durable their juggernauts are, you would have to imagine a similar construction to their body armour. The Juggernaut in Prometheus fell from the sky, crashed and rolled, and still maintained its hull integrity!!

Im cruel to my characters, no easy rides lol.

On the topic of Engineers I have a weapon system for them too. Very rarely used, and somewhat organic in nature like their "grown" ships....I won't give too much away, but think cnidarians.... 

 

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hoxAlien: Covenant ForumRidley Scott Quotes on his Alien Movies

Ridley said that David's attire in Covenant was inspired by the character Wilson the Wonder Athlete from The Hotspur comic.

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farkas70Alien: Romulus 2 NewsWhat's the story MUTHUR? New Alien viral website launched!

Hello,

where do you get this interface?
I have not found anything yet.
Best regards

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ali81Alien: Covenant ForumAlien:Covenant, special edition.

that and his summary at the end of the conversation pretty much showed hed made his mind up early in his existence. 'you will die, I will not. I am perfect'

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Blackwinter-witchAlien: Covenant ForumRealism, Grittiness & Future-Tech Projection

IRaptus

TY! :) Glad you enjoyed my thoughts about future tech and how it all relates to writing,and how hard it can be to pin down :)

GAUSS & RAIL type Electromagnetic Accelerator Weapons:
I love them, however, on a Human level, same problems as with cartridge fed guns: Recoil.
BUT, mount them on a starship and look out. :D
The MAccelerator cannons Manticore is equipped with are a Hybrid Rail-Gauss type system. They avoid 'rail wear' and arcing problems with the projectile being suspended magnetically as it travels down the barrel. No friction points.
The round is initially started off by chemical propellant like a giant gun round, after that, the magnetic acceleration systems kick in, while induction coils feed power to the electromagnets INSIDE the round itself, so the actual cannon round is also accelerating itself.
At the muzzle of just before, the built-in booster lights off, and accelerates it at a very high level for a few seconds.
So, Imagine the damage done by a round like a 16 inch Naval Cannon round, travelling at a velocity of 1000 Kilometers/second. ;)

I LIKE your laser idea, it's directly related to what's being Platformed today in reality!!
Manticore has an array of Utility lasers, which are extremely powerful continuous-beam models, but meant for working, not fighting. However, they are still useful in combat and are directly based off the weapons the US Navy is testing, so they're a cousin to yours. :)

Flechette weapons, I approve, those are damned nasty. I've seen the effects of shotgun flechette rounds, and I'd rather deal with Chestburster-itis. :)
However, in my works, putting a bullet through a ship hull is about as likely as that happening with a real-world ocean vessel today. BUT, vastly less as even if the ship will never approach or enter atmo, it STILL has to afford protection from space hazards like micrometeorites, radiation, and assorted other hazards. So, it'll easily stop even a .50 Cal BMG round with NP.
Now, if we're taking something like, the Nostromo say...you won't penetrat that hull from the inside with anything less than a 40 mm Hypervelocity HEAT round.

BUT...

While a bullet, say, from a assault rifle won't penetrate the hull..they will ricochet. :D NOW, heh, then it's a party!
With blown out gas-carrying lines, electrical wiring, consoles, displays, randomly injured crewmembers and all sorts of other fun high-velocity ricochets bring to the table.

SO... Flechettes, DEFINITELY a smart choice, especially how you went with them!!!

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Blackwinter-witchAlien: Covenant ForumRealism, Grittiness & Future-Tech Projection

Ati

NO kidding! :D It's 'best-guess' at best. But, fun speculation :)

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JonesyAlien: Covenant ForumThe Sneaker

This shot is so good, can't believe it's from a game 

I hope Isolation will get a sequel game.

and lmao @ the xenomorph drgging the cone in the video 

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dkAlien: Covenant ForumThe Sneaker

It does look like Isolation. It is almost identical to this clip- go :49 seconds in for a genuine WTF LOL!.

https://www.youtube.com/watch?v=RkHY2ksJqNQ

 

 

 

 

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dkAlien: Covenant ForumAlien Resurrection script recital/competition! UPDATE! 06 NOV 2017

(Noticing armed guards are waiting for something to happen)

Wren- Ripley. Don't let's have a scene.

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I.RaptusAlien: Covenant ForumAlien Covenant Is in Japan Next Week

Ati

IRaptus - Or let's go to Japan to watch the movie in Tokyo. :D

 

haha! I'm totally up for that. I'll tell the wife Ill be back in a week. Going to Japan to watch Alien XD

that'll go down well :)

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I.RaptusAlien: Covenant ForumEmbedding Videos pt.1

You're most welcome Ati just trying to help, its a common question we get.

I'll do another one embedding them into comments next. That's a whole different kettle of fish :)

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airshaft_surpriseAlien: Covenant ForumThe Sneaker

Yeah, looks like isolation Ati, maybe on the nostromo edition, damn! Creative Assembly did a awesome job with that game, the lighting and reflections kudos! 

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I.RaptusAlien: Covenant ForumRealism, Grittiness & Future-Tech Projection

Interesting read!! Its definitely a fine line coming up with future tech that is both plausible and likely.

What are your thoughts on electromag/guass weaponry? That's the direction Im heading. In Omega Terminus I also have one ship with a proto-laser weapon that uses a targeting AI to maintain beam contact that can slowly overheat and shut-down engines and sensors pods etc.. Space has the benefit of allowing long-distance LOS lasers with very few obstacles to overcome. There are currently lasers being research/developed to overheat and destroy missiles and drones in the same way. This is my extension of that. Its seems like a perfectly primitive "low-tech" technology for shitbags out in the Outer Rims in the Alienverse 

All the naval personal on my ships carry Fletchette-based weapons. Although they are "expanding projections" and currently go against the geneva convention, the Alienverse is a harsh new world. There's also one particularly good reason for them. Explosive/combustive weapons can put holes in the hull...So I argue one traditionally no-no ammunition type verse explosive decompression of a ship that can kill 1000s might be a reason to bring them back. Good against unarmoured soft targets, but will shatter against any hull instead of penetrating it. They are mainly for enforcement & self-defence on my ships, and all are revolver types, not semi-automatics. Not much need for high ROF or high calibre weapons on a ship...

or is there muhahahaha

 

 

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AtiAlien: Covenant ForumAlien Covenant Is in Japan Next Week

auximenes - It is from the official AC facebook page.

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AtiAlien: Covenant ForumAlien Covenant Is in Japan Next Week

IRaptus - Or let's go to Japan to watch the movie in Tokyo. :D

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Blackwinter-witchAlien: Covenant ForumRealism, Grittiness & Future-Tech Projection

hox

True, they were, but consider what other functions a smartphone offers via built-in functions and apps besides just contact, right?

In ALIEN: Manticore, there's at least one scene where the crew's in the galley, and someone uses their phone to call up information to be displayed on the holoprojector.
As well, another scene where someone sends an alert to the Captain via phone instead of blasting it across the PA system, as via phone, the Captain then has access to a real-time datafeed on the situation instead of having to wait to get it upon his arrival on the bridge.
The main reason I made them so frequently-involved in the story is to reflect what we see in today's world around us regarding them. People won't change, smartphones will continue to evolve, and for a starship crew, they will be very valuable tools.
EG: Why have someone telling you where the ALIEN is when you can link into a real-time feed as the ship's sensors track it? One person with phone and gun, the other with just a gun, and a smartphone's a LOT less bulky than a Motion Tracker.

...and there's probably an app + Module for smartphones to let it do Motion Tracking in the ALIENverse. :D

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Blackwinter-witchAlien: Covenant ForumRealism, Grittiness & Future-Tech Projection

Woolson

Gonna have to rewatch it (not complaining) cuz I totally MISSED seeing that device. TY for pointing it out!!

Still, that's just one instance of such tech.

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hoxAlien: Covenant ForumRealism, Grittiness & Future-Tech Projection

In Covenant the expedition crew were in constant contact so they didn't need phones. Walter had a really snazzy wrist computer that showed them their local terrain. It doubtless could do a lot of other things too.

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WoolsonAlien: Covenant ForumRealism, Grittiness & Future-Tech Projection

Interesting read, Although in Prometheus while Vickers was scolding Janek for his christmas tree, In the corner we could see a guy with a smartphone/slate mp3 player type device, but the only difference is that it's holographic.

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sherrisAlien: Covenant ForumOkay,a show of hands please....

If i am totally honest, i watched Alien on a pirated VHS in about 1982 and i loved it. Although not as  much as a friend of the time. i suspected he got his views from his older brother with the pirate VHS. Anyways Aliens came and along with Predator and commando i loved those 80s action flicks. Stallone even Arnie.

Something stuck with Aliens but later would prefer Alien and also respect the others after all they are in a universe i love. it was about done as avP / AVpr approached.

Anyways Prometheus got me back. seriously. like nothing else. the universe opened up and i was excited.

Prometheus saved the Franchise. Hopefully one day i wil say RS saved the franchise i love ?????????????

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I Moon GirlAlien: Covenant ForumAlien Resurrection script recital/competition! UPDATE! 06 NOV 2017

Johner replies, "Are you gonna hurt me then?  I think I might enjoy that." (Johner than makes a smile.  Ripley thinks that he's not as ugly as she first thought before she saw that smile.  He's still ugly though.)

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Blackwinter-witchAlien: Covenant ForumOkay,a show of hands please....

Okay, yeah, Loba...an exception I'll make to the Superhero genre. A friend showed me a few comics in her collection regarding him beating the tar out of Superman as if it were a schoolyard bully deal.
He is pretty seriously badass.

That and he wiped out every other member of his own species JUST so he alone could be Unique.

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TiwazAlien: Covenant ForumOkay,a show of hands please....

May be a bit off but speaking of Superhero movies i'd love to see one with this guy. ;)

Ähnliches Foto

LOBO

- Smoking 

- Drinking 

- Chauvinist

- Bad mannered

- Absolutely political incorrect

- Makes Deadpool look like a kindergarten kid

I loved the original comics.

 

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JabbaplopAlien: Covenant ForumAlien Covenant Is in Japan Next Week

Why they get the movie so late? Part of me thinks that with all the critical response at this point they won't be able to enjoy it. I'm thankful I was able to see Covenant without having my opinion adulterated by many reviews. I was able to develop a negative opinion all on my own. :-p In any case, looking forward to what the numbers will show. Or any Japanese reviews, for that matter?

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Thoughts_DreamsAlien: Covenant ForumDeath by Thermal Shock

Not that I have thought about this a lot but that is one of the reasons why I like Alien 3 because the monster didn’t die from being shot out of the airlock. I don’t like the CGI of when the skull cracks but other than that it is fine. There is no reason to have the monster killed in the same way over and over again.

 

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Thoughts_DreamsAlien: Covenant ForumNo more CGI.

Even though I prefer practical effects there are maybe times when CGI helps (if there is no other way to do it). Keep it to a minimum (at least as far as the Alien franchise is concerned) because then it makes it easier for a viewer to feel that they are a part of the thing because it feels less artificial.

 

One example where they used too much is the Star Wars prequels. Compare it to the original movies. The originals still feel more real because they have at least less CGI that practical things it seems to me.

 

Don’t use it unless it is really needed.

 

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Thoughts_DreamsAlien: Covenant ForumOkay,a show of hands please....

Maybe I am dumb as F but I am not really sure what the topic of this post is. There are different movies that I like. I usually watch zombie movies (the Night of. . . movies are good) or action movies (Kill Bill for example for some reason it is good that they only did 2 or else it would have been like the Friday the 13TH kind of thing). Some of the Star Wars movies are good Empire is my favorite among those. Episode 2 and 3 among the prequels are alright but The Phantom Menace is just boring.

 

DK:

 

The ONLY super hero I support is The Tick!” 


How about the Batman movies that Tim Burton did (1989, and 1992)? I like those movies, not really a fan of the rest although I got to admit that I liked the Batman Forever when I was younger.

 

 

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Thoughts_DreamsAlien: Covenant Forumalien

. . . why have the prequels lost their edge?”

 

To me it is because they try to explain too much and they also have mostly lame characters. I like to have some mystery in the movies but if they would have made the characters better it would have saved a lot.

 

It has to be in the writing, maybe egos at the studio or finding that talented writer is just too difficult.”

 

I agree in a way, they got to find writers that are good at writing interesting characters. Alien works because the characters are believable in who they are, sure they mess up but they are afraid and fear tend to mess up the judgement. Brett, Vasques, for example get my sympathies because they feel like real persons. Prometheus failed in this aspect and even though AC was better it also failed because the characters were not really fleshed out. They have failed with that part mostly this far. Scott seems to have too much of an influence in the story (I listened to a podcast on AVP-galaxy). Let him do the visuals but keep him far away from the script.

 

Which many of that is kosher I just diabolically rage hate most of his characters and their dialogue.”

 

I try not to over-react but there are many things in the prequels that are bad either because of bad writing or messed up editing. To me they are just movies, I try to keep this in perspective. There are some things that are not worthy of that much emotional investment, movies are one example. Sure there are many things to get upset about in this world but I don’t think that this is one of these things.

 

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