Comments (Page 502)
Latest comments by Alien fans on news, forum discussions and images!
Looks like a game I would jump on if I had the time and a better computer for sure. Looks like a fairly long game too.
It looks great!
IRaptus - 'I have family on Kefalonia (Greece)'
Greece? I envy you. :)
Walking on the map I added in the previous comment, don't forget to visit these places/cities when you are here:
The Croatian coastline:


Portofino, Italy:


The capital of Hungary, Budapest:


The capital of Austria, Vienna:


thanks dk Ill check out limbo.
I just started the opening of stasis. Definitely Aliens inspired, right down to the cinematography and music. Very polished so far, and it has its own dark gritty thing going on.
Check this out!
IRaptus - Glad you like it.
That is a very fascinating video Ati. Very profound and thought-provoking. You can definitely appreciate and understand where Ridley Scott has come from, and where is going with this.
Thanks for the share!
It reminds me of some really good 90s point and click stuff. Ya gotta give credit to the indies. They take chances that AAA companies will not. Anxious to hear what your thoughts are. BTW Limbo is a nice little indie game if you give it a whirl.
Great work V I N E T I C U M! Your writing is almost poetic, very dramatic and vivid to read. Well done :-)
Welcome Pym of Nantucket great thread and ideas!!! Thanks for sharing your thoughts.
I don't think the identity of the Space Jockey need to be shocking. The important part of it is to reveal the "why, when and how". It just cannot be David.
A satisfying conclusion of the prequels would be to finally know what is at stake for humanity in their face off with the Engineers.
If Alien Covenant was the last installment or if you strictly follow what we have learnt in AC in the last prequel, then the post Aliens movies would have very few elements to work storywise. That is why the Engineers and their mythology need to remain in the game for the sequels. And it was a mistake to declare that the "beast is cooked"; that is the same as making Dracula movies convinced that the vampire is finished.
JOHNER (turning on Call):
You got no authority here, you're a fu#king mole!
thanks dk!
Im a sucker for Isometric strategy games / RPGs, so I bought it. Looks good. I'll let you know if its as Alieny as they reckon.
I remember Blackwinter-Witch saying she loves these types of games. May be of interest/inspiration for her too
Good story ideas.
I'm a little concerned they don't have access to the Giger art style. Might not be able to follow through on his work.
I wonder if Weyland-Yutani had to keep ash's android identity a secret because of the fallout from David? Can't have the Nostromo crew worried about our synth....just say he's human..have him hyper sleep...eat with them....gain their trust. So maybe the Nostromo had heard of David?
Who inside the Space Jockey would be the biggest shock for everyone?
Should they even try to bridge the Space Jockey? Or just leave it as is...a thousand year old pilot.
What would be satisfying conclusion to the final prequel.....?
The death of David?
Find out who was the Space Jockey?
Giger's Biomechanical(copyright issues) coming to life/death?
Star Wars prequels felt like they flowed really well into the next episode(s). Is it possible? A smooth transition from Alien prequels to A L I E N?
Prometheus.
The only problem that I see with introducing new ideas is the wasted potential we have witnessed in previous installments. It is like you introduce a character or a storyline or a theme that didn't stick with the audience in a way that you have liked, and instead of trying to fix them or to develop them, you just kill them so you don't have to deal with them in the future. That is why we don't have Elizabeth Shaw, Engineers or a quest for "where we come from". I think the new movie needs a change of angle, a re-evaluation of the David character, and further exploration of themes introduced by "Prometheus".
Welcome to the forum. Very good topic and ideas. It is likely a sequel to Covenant would be have a scenario akin to what you describe in your point # 1. Even though I find your second and third scenarios to be much more interesting, the need of connecting to the first Alien make it more difficult to go in that direction. However, those themes can still appear in the story, which would be awesome. I think many of the ideas members of the forum have been coming up with have the the potential of providing the basis for very good movies, not necessarily connected to the Alien universe. The idea of a higher intelligence communicating with its creation through a coded language (maybe through dna design?) would be fascinating.
Distephano : Step back
Call to Johner : Stop it!
Check the directors commentary. R. Scott tells you that you should have been figured out it was David. That Daniels figured it out once he "Walter" was clueless about the cabin and didn't respond to her but had that discombobulated look.
One definite point we should know it's not Walter is that part of the upgrades is a sort of self healing. We see it at the beginning when the alien bit his hand off (I thought it was the right one and had to act out the scene on my couch lol) and again at the end when he sealed up the puncture in his neck. David instead had to staple his wounds. When is the last film coming out and I hope it has more scenes with the aliens in it.
In a way, the enslavement has begun and we have welcomed it since it is convenient- for now.
Isn't she the robot that said she wanted to destroy all humans?
I embedded that for you btw. xx
David's kiss for me just seems to be more than just a distraction. Instead of being just a distraction, it was ALSO David trying to "feel" emotions he wasn't programmed to feel. The reasoning I have with this is in the question, "Why would David choose to kiss Walter? Why not another distraction?" I'm sure there were numerous other ways of distracting Walter that David could've done.
We all know that David has the skills and that kind of confidence.
Indie developers come up with great ideas. Looks like a very interesting game. Here is a quick review if interested.
https://www.youtube.com/watch?v=SHg7moktwU0
Art references..
https://vimeo.com/228756074
A truly beautiful part of the world Ati. Dubrovnik in Croatia if definitely on my list of places I must visit, Ill have to add Montenegro too!!!
I have family on Kefalonia (Greece) I have to visit one day. Make a big trip of it I think!!
For me is Alicia Vikander because the series is not plagued by nepotism enough!!!
As far as the so called gay kiss goes, I like to think David used the kiss as nothing but a disarming tactic to distract Walter for a crucial couple seconds to take advantage and strike.
Thanks Ati. Being an old fart, I remember people saying AI will not happen in our life time. The thing is that it has been here and slowly creeps in more and we seem to think of it as useful or novel. It seems algorithms are an iportant way to learn about individual's buying or web use habits. Not to be an alarmist, but it seems AI is gaining ground while having a human behind the curtain- thus far.
"It is through experience that we learn to understand the world around us and everything we associate with it."
Very true and if and androids made by Weyland and Weyland-Yutani or really AI, they will try to learn and, if they are made well, they won't stop trying to learn new things to solve the problems they are faced.
Even if Walter has the capabilities of learning emotions, as Ati has stated, but has never actually sourced anything, I would assume that he could also make decisions NOT based on emotions. Instead, the decision would be based on a well calculated response anchored with evidence, which could be hard for a human to do in some situations.
Going back to David promotional material for Prometheus, it was stated that David could make decisions that a human wouldn't be comfortable doing. This could be assumed that the decision could be an emotional or cultural discomfort. I don't remember hearing that the Walter model has this same capability. Still, I guess the point I am making is this, maybe if androids develop emotions over time, they may still have the ability to completely ignore them in any situation.
The Alien: Covenant movie novel really tries to make it seem like Walter has emotions. Walter's "emotions" are really played with in that novel, but in the actual movie, there is only some of Walter's so-called "emotions" present. According to the official Alien: Covenant prequel novel (Alien: Covenant Origins), Walter doesn't have much time to interact with people before they go to hypersleep. That was a MAJOR concern with working Covenant crew. The concern being that they wouldn't get used to the android that was going to take care of their lives. This was also an issue with the android engineers as well. So, I guess the conclusion I'm drawing from what I just mentioned is that Walter didn't have a lot of time to learn much with regards to emotions. I mean, real emotions. Yet while on Planet 4, Walter seems to have emotions for Daniels, yet looks confused when David tries to kiss him. Still, he understands "brother-to-brother" love, but doesn't understand the non-platonic love between a two people. I don't see why he would since I don't know why any android would be programmed to experience the emotions of "being in love". With the little time Walter interacted with Daniels, I don't know how he could develop those emotions over that time in such a stressful and unnurturing environment. Yet, he says he can mimic human emotions perfect.
"being kissed by his counterpart was confusing to him, something David was hoping to exploit. It worked."
I could see David's kiss as being related to confusing Walter since that allowed David to get close to Walter and distract him enough to try and terminate him.
"Who is to say that androids can't learn how to feel?"
I would assume feelings come from chemical reactions in the human body with regards to specific chemicals being present. If those chemicals aren't present in an android, then how could an android experience emotions? The engineers would have to know what chemicals could cause emotions with an androids brain, since androids are not human, and would be sure to not include those.
I do remember some promotional material for Prometheus regarding David and his emotions. I forget which emotions he could feel (it's been some time since I saw the material), but if the engineers know how to create emotions, then I would assume they would know how to prevent emotions. These engineers are making a complex machine that can think and learn for itself, so I would assume they would understand if the android there making would experience emotions, especially if they needed to predict if something that smart and powerful was dangerous. It would be foolish to not worry about creating or preventing emotions if they understand how emotions work in an android. Yet, as far as I know, there is no mention of proof that androids can experience emotions except with David. Weyland-Yutani sought to create the newer and apparently safer model called Walter, which specifically stated that he could mimic human emotions perfectly. As far as I know, that is really the only fact that we have regarding the engineers intent on androids and emotions after the David model mishaps. That is unless Ati has anything that he/she wants to share with us. Seriously, please share.
SCI-FI KING25 - Thank you so very much, my friend! I am so very pleased you enjoy this piece! :)
Although Hitler did acquire a version of Isle of the Dead, I am more inclined to believe that there is more of a link to Sergie Rachmaninov: The Isle of the Dead, symphonic poem, Opus 29.
Wiki quote:
The music begins by suggesting the sound of the oars as they meet the waters on the way to the Isle of the Dead. The slowly heaving and sinking music could also be interpreted as waves. Rachmaninoff uses a recurring figure in 5/8 time to depict what may be the rowing of the oarsman or the movement of the water, and as in several other of his works, quotes the Dies Irae plainchant, an allusion to death. In contrast to the theme of death, the 5/8 time also depicts breathing, creating a holistic reflection on how life and death are intertwined.
I do believe the interpretation within the context of AC does open up a couple of possibilities, deliberate or accidental as to the full contextual use, and that Rachmaninov was one of Hitlers favourite composers.
Awesome!
I hope you get access to the Space Jockey set!
IRaptus - Anything you want. :D
More images of Montenegro and a map just for you. :D
James Bond Casino Royale's second half was shot in Montenegro.
http://jamesbond.wikia.com/wiki/Montenegro







wow that Good Morning Britain video is creepy lol. Are we supposed to be excited or scared shitless about this?? Her answers were programmed but all of the interactions, delivery, adapting to a fluid ad hoc conversation with multiple talkers were legit AI software prowess.
The most impressive part was when the male host jumped the gun and asked a question out of sequence/script, and the AI handled it with ease. Impressive stuff
^ can I live there please Ati. Beautiful spot
THE JOKER - Hahaha! Indeed! :)
And some images of the small island in Montenegro mentioned above:
'Montenegro, Perast, St George Island Kotor Bay'


I'd like to see them:


And two more photos of them again since I would like to see them in the sequel's sequel as well. So, dear Ridley Scott, please don't kill them:


/Olga Kurylenko and Theo James/
I hope they won't use the title Awakening.













