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Latest comments by Alien fans on news, forum discussions and images!

BigDaveAlien: Romulus 2 NewsNeill Blomkamp shares mutated Alien 5 Xenomorph movie sculpt!

That makes a good Point...

I think that would fitted more if the Xenomorph was related to some other Higher Power/Creature that uses both the Xenomorphs and Space Jockey for some Agenda/Purpose.  If we went for the Xenomorph Species to be much more Intelligent/Sophisticated than we see in the Franchise HOWEVER... then we have to look at what role does the Space Jockey fit in all of this (Enslaved or some Symbiotic Relationship).

If we assume the Engineers or Related Created the Xenomorph or even went with David Creating it, then either would have to have a way to CONTROL and COMMAND such a Organisms to carry out the task of Handling/Moving the Eggs.

The Question about the EGGS was always a important one as far as HOW they got on the Ship, this would really depend on HOW the Eggs are Activated...  Is touch alone enough?

ALIEN shows us this is the case as Kane was wearing a Space Suit and so this means we can assume a Space Suited Space Jockey or even a Android may be able to SET-OFF a Xenomorph Egg by moving them, because we cant go by them being activated by detecting the Breath/Heat of a Living Organism due to Kane wearing a Space Suit.

I guess going the Route of David being the Creator could explain it away if the Eggs will only become Active if they detect a LIVING Organisms within the Vicinity and they can detect such a being even through a Space Suit.

We do see in Alien Covenant Smaller Eggs and also those Face Hugger Embryos and so maybe this means the Smaller Eggs can be Handled and Placed, where they have to GROW to a Specific Size before they are READY for Mother ;)

But if we ignored the Prequels... then indeed Egg Moving and Handling by a Xenomorph that has a extra pair of Arms makes some sense.

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BigDaveAlien: Covenant ForumReload the Starbeast to help David, the xenomorph and the story

I think that introducing the Starbeast Element of the Starbeast could be interesting but we have to consider HOW we actually tackle this and portray the Starbeast.

The Starbeast was the Name of the Draft/Story that ALIEN was latter based off, where the Organism Encountered with a VERY similar Life-Cycle to the Xenomorph was called the Starbeast. Essentially the Starbeast evolved into what became our Xenomorph but there are a number of changes between the Xenomorph and Starbeast that we have to consider.

While both Organisms Shared the same Parasitic Life Cycle  Egg/Spore ==> Face Hugger Parasite ==> Chest Buster Juvenile ==> Adult Organism, that after this the Adult Organism could Mutate/Evolve a Host into the Egg/Spore Stage.

The Starbeast was inferred to us as being at some-point a Civilized Ritualistic Alien Species who had (so it appeared) constructed Pyramid Complexes that would House the Egg/Spore stage of their Species, and there would be Rooms where they would Sacrifice Organisms (Hosts) to Procreate their Species and these Rooms were Decorated with Murals that depicted the Alien Organisms Life-Cycle and Stages and the whole Procreation Process/Ritual and had a Religious/Historical look to other Murals/Pictograms and also had Sacrificial Tables.

Would introducing something like this to the Xenomorph actually work? or Introducing a Species that would fit the Starbeast Plot but look a lot like the Xenomorph?

 

Upon looking at the Ritual Sacrifice Chamber we see the Sacrificial Table and Doorway appear to be HUGE and both appear as though they would be the right size for some Organism that is 12-15ft Mark (we can assume the Hosts) but then for the Table to be so high, the Starbeasts must also have been over 10ft Tall too (makes sense if their hosts are Large).

But the thing is IF we introduce something like the STARBEAST it does-not have to match what Dan'O'Bannons Story or Concept work shows, and so while we could introduce a Ritualistic Sacrificial Chamber, the Sacrificial Table does not have to be as Large or High.

The other difference is the Aesthetic of the Starbeast which went through many designs...  which however the draft had described as looking like a Octopus at Face Huger Stage, concept work also matched this, the Chest Buster Stage was described like a Worm but shown in the Mural to be again a Cephalopod looking Organism and then the Adult stage was described as having Arms/Legs a Head but also having Tentacles and so looked Quite different to our Xenomorph, i am not sure some of the Concept/Idea work for Starbeast would be very fitting as some designs looked odd.

We did see Alien Engineers trying to replicate the design of the Starbeast with the Infection to Holloway (Cephalopod type Face Hugger and Chest Buster) and with Prometheus we see Dr Shaws Aborted Trilobite Fetus has a appearance similar to the Starbeast Face Hugger and the Grown Trilobite looks similar to the Depicted Starbeast in the Mural for Starbeast.

Some designs/concepts do look odd and in NO-WAY suits the Starbeast, but the Cephalopod types (Octopus/Squid) do have that touch of HP Lovecraft to them.

Here we see some of the Concept work for Starbeast was used in the Original ALIEN prequel idea (Alien Engineers) as far as Holloways Fate.

While these seem to fit more with some of the concept (Mural) in Starbeast, would such designs really fit a Alien Species that are Intelligent and some-what Civilized?

So i feel if we explored the STARBEAST and introduced something as far as a Intelligent Alien Species i feel we need to do something Different to the Xenomorph, yet some of the Starbeast Concepts and Prometheus/Alien Engineers ones are not quite fitting for a Alien Species that can Build Pyramids and Technology.  And so i think maybe we need something that is a AMALGAMATION of Designs something that Merges a HR Giger Aesthetic with a HP Lovecraftian Aesthetic but also has some Humanoid Aesthetics to it.

Does anyone agree?

 

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SuperAlienAlien: Romulus 2 NewsNeill Blomkamp shares mutated Alien 5 Xenomorph movie sculpt!

Probably this xenomorph was part of the team that loaded the eggs on the derelict, thus it can open the doors and climb the ladders while still carrying the egg, without placing it down.

I don't see any better option to load those thousands of eggs.

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BigDaveAlien: Covenant ForumGiger's early design for the first Alien

Certainly Dark Nebula

Some good points, and indeed the Protomorph Chest Buster we do see it was somewhat Transparent... i think this design did HIGHLIGHT something interesting....

Davids Xenomorph appears to have a Internal Skeleton and not a Exo-Skeletal design that it appeared the Bio-Mechanical Xenomorphs from the Franchise had, which especially with the Queen had a more Scorpion/Ant Exo-skeleton Aesthetic to them.

"Bring in the Palatine - The 'berserker' Empress Royal Guards!"

I think this depends on HOW we look at the Xenomorph, but then i guess as a Bio-Weapon or Creation by David, we could make room for the Organism to EVOLVE and have different kinds of Xenomorphs for different Roles.

I mentioned just in this Topic Blomkamp Mutated Alien 5 Xenomorph

About the Function of Smaller additional Arms on Xenomorphs could be for a specific Role for some Xenomorphs regarding the Tending/Protecting of the Eggs and moving them.

I think adding some Aesthetic of the Royal Guards to that Blomkamp Design could be interesting.

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BigDaveAlien: Romulus 2 NewsNeill Blomkamp shares mutated Alien 5 Xenomorph movie sculpt!

I think its quite obvious the Xenomorph would use its arms/hands by design, as their is no point in having them if they dont perform a function.

This certainly has to be said about the Xenomorphs main ARMS... however we have to Ponder WHY would some Xenomorphs require more than ONE Pair of Arms and especially a SMALLER pair.

The True Reasons firstly has to simply be because it looks COOL and Different and it was a Aesthetic addition to set the Queen apart from the standard Xenomorphs.

The location of the secondary pair of arms also seems to indicate a limited movement and use, but when looking at the Sculpture for Blomkamps Alien 5 these additional arms are in a position that would give greater use/purpose than those of the Queen.

It does allow us to PONDER why the Queen required a additional smaller pair of Arms, WHAT role would they perform?

When we look at the Design in the OT of a Xenomorph with a additional Pair of Arms we have to consider does such a Xenomorph have a different Role?   If some Xenomorphs are tasked with TENDING to the Eggs and Moving them, then we have to ask are those SMALLER Arms suitable for Holding/Carrying a Xenomorph Egg?

The Queens smaller arms are maybe not ideal for this, but the Sculpt in the OT they could be more useful due to the improved position of them over the Queens.

If by Design some Xenomorphs are TASKED with moving and tending to Eggs, then while they are moving the Eggs it would mean they LOOSE the Use of their Arms (IF a Standard Xenomorph was to attempt to Carry a Egg).

So IF there are Xenomorphs that have this Specific Task, then they could Carry the Eggs with the Smaller Arms/Hands and have their Main Arms/Hands Free at all times to help with defending themselves or any other task, that would mean they would not have to Drop or Place down the Eggs they are carrying.

This is the most Logical Explanation i can find for the purpose of a Xenomorph to have additional ARMS like the Sculpture in the OT

HOWEVER..... looking at the Concepts for Blomkamps Alien Project a lot of it seems to Focus on Mutations, Hybridization and Experiments on the Xenomorphs and the PLOT likely revolved around the Company Finally Managing to obtain the Xenomorph and attempt to Re-Engineer/Experiment with it.

They had obtained this in Alien Resurection, but things went quickly to POT before they could carry out any real Experiments/Re-Engineer those Xenomorphs.

So i think Blomkamps Plot may have shown us the Company had got further with actual Experiments the Question would be... had they obtained a Xenomorph and began Experiments that lead to a all manner of Mutations/Hybrids?

Or had they NOT obtained a direct specimen and had to attempt to extract the Xenomorph from Experiments that would lead to some Failures/Mutations just as we saw in Alien Resurrection with the FAILED Ripley Clones.

So Blomkamps 4 Armed Xenomorph is likely a result of Mutations/Re-engineering of the Organism.

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XenotarisAlien: Romulus 2 NewsNeill Blomkamp shares mutated Alien 5 Xenomorph movie sculpt!

 I forgot to add the Queen in Aliens used her hands to remove the floor panels to catch Newt and she grabbed Ripley's foot before being sucked out of the airlock and the last part of Alien Covenant where the xenomorph used its hands to climb back on board the Covenant.

 

Now for the Tail:

ALIEN: Big Chap only used his tail to "sting" Lambert and to knock Parker away from it.

ALIEN ISOLATION: Xenomorph impales character during death scene.

ALIENS: Queen impales Bishop with tail and attempts to impale ripley when she was in the powerloader.

ALIEN 3: drawing a blank....

ALIEN RESURRECTION: drawing a blank.....

AVP: Xenomorph Drones can now "impale" like the Queen rather than "sting" like Big Chap, Grid Impales Gill than headbites, random xenomorph drone impales scar before head is destroyed, and of coarse the queen impales Scar... (forgot the AVP queen also used her hands to pry away the water tower to get to Lex)

AVP Requiem: Predalien impales Wolfe and the lead character's brother with its tail.

ALIEN COVENANT: Reverts back to stinging like Big Chap, although it was unsuccessful.

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XenotarisAlien: Romulus 2 NewsNeill Blomkamp shares mutated Alien 5 Xenomorph movie sculpt!

@DK The xenomorphs used their hands more often than their tails and headbites combined.

The Xenomorphs do use their hands just as often as their tails and headbite. In ALIEN  Big Chap swiped at Jonsie's cat carrier, grabbed Brett to hold him while headbiting him then taking him away to be eggmorphed, he grabbed Dallas to cocoon him, and he grabbed-wrestle Parker to headbite him.

The Xenomorph in ALIEN ISOLATION use their hands to grab the player in plenty of the death scenes and when attacking NPCs.

In ALIENS, the xenomorphs grab Dietrich to carry her off somewhere to be cocooned, one of the xenos grabbed a hold of the door to the APC to prevent it from shutting, one xeno punched its hand through the APC's window, and another xenomorph possibly grabbed Newt since she had no bite injuries.

 In ALIEN 3, the xenomorph grabbed Clemens to headbite him, The xenomorph pulls Mr. Andrews up into the ceiling, one of the prisoners die by a xenomorph jumping out at him with its hands streched out, and the xenomorph grab-wrestle the Dillion before Ripley dumped the molten lead on to the xenomorph.

In ALIEN RESURRECTION, A Xenomorph grabbed that one girl's leg during the swimming scene, a xenomorph grabbed the scientist dude's head after the xeno's break out of their containment, and a Xenomorph was holding Ripley just briefly before the birth of the Newborn.

AVP 2004, the only time the xenomorph used its hands was to scratch Celtic's biomask, A xenomorph grabbed Scar to impale his shoulder with its tail, and to take that one archaeologist dude to be cocooned.

AVP Requiem, Predalien uses its hand to slash open a yaut'ja's thoat, Predalien grab-wrestles and uses its claws on Wolf during their climating battle, predalien grabs the homeless woman to impregnate her, a xenomorph warrior grabs the little girl's dad after smashing through the window, and a xenomorph warrior grabs a powerplant engineer before headbiting him.

ALIEN COVENANT is propably the only alien movie where the xenomorph doesn't grab its prey onscreen or implied; unless it grabbed that naked lady off screen.

MISC example: Almost all of alien comics and video games depict the xenomorph grabbing its prey.

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dkAlien: Covenant ForumGiger's early design for the first Alien

NECA could do a decent transparent/translucent  Xeno. After all, it produced this:

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GuestAlien ForumLooking for the Name of an Old Movie

Hi. I don't know the name of that movie, but recently at https://ukessay.com/write-my-assignment I found list of the best 80s movies. Just take a look, maybe you will find what you need.

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I.RaptusAlien: Covenant ForumGiger's early design for the first Alien

Bring in the Palatine - The 'berserker' Empress Royal Guards!

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dkAlien: Covenant ForumJonesy - Nine Lives on the Nostromo

This would be good for a completist. It generally has positive reviews. From an Amazon member:

I was expecting a children's book, but this is really a graphic novel that both kids and adults can enjoy. It loosely tells the story of "Alien" from Jones/Jonesy the cat's experiences. The book perfectly inserts itself into the plot of the movie and gives a lot of laughs along the way. Jones is adorable, exhibiting classic cat behavior throughout. I expected Jones to somehow figure in to Ripley defeating the alien monster, but he ended up, well, just acting like a cat. I love this book and bought another copy as a Halloween gift for a friend who loves cats.

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Dark NebulaAlien: Covenant ForumGiger's early design for the first Alien

I'm pretty sure the proto-xenomorph at birth was transparent. Its organs and bones are visible.

Odd studios chestburster rod puppet:

Lots of marine animals at younger stages are transparent, so they could easily avoid predators while they're still young. Their body changes texture and becomes opaque as they get older. 

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BigDaveAlien: Covenant ForumGiger's early design for the first Alien

I DONT-WANT to have to make a NEW Topic if it can be avoided.... so i will Hijack this one ;)

Well what i will ask i feel is just as suited to expand on this Topic than Create a New One ;)

WHAT.... unused Concepts from the Franchise (which does-not have to include the Prequels, and it can include HR Gigers works) would you love to SEE used on Screen in Future, feel free to draw on some Fan Art if you feel some of those are what you would like to see.

I am a MASSIVE Fan of the One Ultramorph Concept below.

So what would you like to see?  It could even be something based on some of HR Gigers works, so for example if you would like to have seen a Fresh/Modern take on one of his concepts then which one?

And while on Subject to the EYES...  I find the Ultramorph with NO eyes to be more interesting than the alternative WITH.

Sorry if i have Hijacked the Thread Guys.

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BigDaveAlien: Covenant ForumGiger's early design for the first Alien

Indeed i find that having NO Eyes does make the Xenomorph and related Organisms more ALIEN and intimidating but i also think some of the concepts that have KIND OF Eyes are also very effective.

We can see with Prometheus/Alien Engineers some of the concepts there and especially the ULTRAMORPH we have alternatives were we have the NO Eyes/kind of Eyes and the LARGE Black Eye variants. And some other concepts made after Prometheus and including Alien Covenant do tease they had contemplated using the Dark Eyes design that appears in the OT Photo.

I am not 100% convinced in this design though, as far as the EYES go.

Regarding the Transparent Xenomorph that certainly would have been beyond the Special Effects of the time to do any JUSTICE but i feel Modern Special Effects could pull off a Transparent or Semi-Transparent Organism.

Hopefully we could ONE day see the introduction to some more Transparent Organisms within the Franchise.

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SuperAlienAlien: Covenant ForumGiger's early design for the first Alien

Damn, I paid £108 last year for mine, now it is at least twice more expensive. That's the biggest and fastest price hike I know. Disney, take note! 

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dkAlien: Covenant ForumGiger's early design for the first Alien

Two things. 1- it is not the original transparent model, but 2- it is superior to NECA figures I have seen or have. Depends on one's budget I suppose.

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dkAlien: Covenant ForumGiger's early design for the first Alien

Dark Nebula I prized that transparent Xeno to a forum member and can say that it looks much better than the ad pics depict (I should have bought another for home display but didn't). Here it is up close:

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I Moon GirlAlien: Covenant ForumGiger's early design for the first Alien

What are Giger's designs made with?  Does he use graphite? Charcoal? Sculpting? Ink? Airbrush?

I guess I could look it up too, but I thought I'd ask here anyways.

I'd been wondering how he got his very detailed and elaborate work to come across looking perfect and, in some cases, like a photo.  Maybe he takes pictures of his sculptures?  I know he does at least some work on 2D surfaces.

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MonsterZeroAlien: Covenant ForumGiger's early design for the first Alien

Nice find Dark Nebula,

Really insect like....Truly would've been a 'bug hunt'.

Very glad they opted toward the humanoid version...IMHO, better story telling if it's Engineered from human DNA/construct.

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Dark NebulaAlien: Covenant ForumGiger's early design for the first Alien

There were lots of designs and ideas prior to the final design we got. Lots of things were scrapped due to technical reasons.

If I recall correctly, the big chap was originally supposed to be translucent. From what I also heard, the idea was that you were supposed to see its veins, organs etc if a flashlight shined through it, but the idea was eventually scrapped because it was complicated to do at the time and the guy wearing the suit could be seen. So, they went with the black suit. Idk if they tried anything with puppeteering.

In the big chap's dome were also supposed to be cockroaches or maggots moving around, but the problem was that the bugs would die of heat really fast so that was also scrapped.

NECA already did the 7'' figure of the translucent big chap suit. I'd love to see NECA do other concept figures including Giger's early concept designs for the alien.

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I.RaptusAlien: Covenant ForumGiger's early design for the first Alien

I agree dk the 'vision' of the protomorph in AC did seem like they were trying to portray a form of echo location.

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dkAlien: Covenant ForumGiger's early design for the first Alien

Interesting points IRaptus. Interestingly, many still call bats blind but they really are not- they more heavily rely on echo location that some humans have mastered out of necessity. The Xeno from AC seemed to have vision similar to ours but I would think it used echo location and other heightened senses like you mentioned.

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I.RaptusAlien: Covenant ForumGiger's early design for the first Alien

It's curious his early designs had large black eyes. Large eyes are typically the hallmark of nocturnal animals.

I will take the Owls and Cats as an example. In a nutshell these species have eyes designed to maximise the amount of exposure to light in the dark.

Large eyes = more surface area = more light being exposed to the eye 'sensors'

Dark = Expanded retina (light shield) = more light hitting the back 'sensors' of the eye. like a camera's aperture system.

'Sensors' at the back of the eye = rods and cones. Rods regulate light absorption, cones regulate colour sensitivity. Cats and Owls have a huge amount of rods.

Even before human came along and ruined the night sky with light pollution our night sky was suitably light enough to allow some vision for our species. Even on cloudy nights there is still some penetration of light from the stars and moon.

But looking at this image of an early Xenomorph with huge bulbous black eyes we could deduce this beast was designed to live AND SEE in some seriously dark corners of the universe.

But having eyes at all suggests it lived in an environment with SOME light to absorb....to provide vision. 

BUT everything in nature is a trade-off, so having eyes when you don't need them is wasted resources, and energy that could be better used elsewhere....like improving other senses. Thus, most creatures that live in subterranean environments per say, don't bother with eyes at all because they live in areas where light CANNOT penetrate and is pitch-black. No amount of eye diameter and Rods will help, because there is no light to absorb at all. 

We know the Xeno like darkness....we know it likes to hide out in areas where there may be a total absence of light...Alien 3 shafts, Nostromo's vents and uninhabited areas where light is not needed.

So removing the eyes is actually a huge benefit. If you dont need them and could instead use the energy to improve your sense of smell or, tactile systems eg sensitivity to vibrations, that would be MORE advantageous to your hunting ability.

Vision is an expensive adaptation, it requires significant resources, processes and energy for the body to burn through and this is supposedly the perfect organism. So Giger's genius by removing the eyes actually hugely improves the efficiency of our Starbeasty.

If you want to see a real world example of this efficiency of adaptation in play, look at the New Zealand Kiwi. It is basically a giant walking nose with tactile sensitive whiskers finely tuned to sniff out and feel invertebrates within the topsoil and leaf litter.

 

 

 

 

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BigDaveAlien: Covenant ForumGiger's early design for the first Alien

When looking at the Deeper Description Given,  they said ONE had a more Elongated Head than the Xenomorph, the other a more Bulbous Head,  also one was Dark in color the other was Pale, and One was Transparent to a degree.

when looking at the Concept Work in the OT... i had came across some designs by Huante that are similar, the first he had released as a quick sketch quite some time ago, the other two at the time of these supposed to had been for ALIEN 5

Sorry for the Low Quality i tried to match the resolution of the 2nd image as i could only find a low resolution on of it.

They kind of incorporate elements that we see in the OT image and also ONE of the first Xenomorph Concepts which i posted in previous post.

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BigDaveAlien: Covenant ForumGiger's early design for the first Alien

I have seen concept work 369 before, but again never in high resolution and this image in the OT i have NEVER seen this before so GREAT FIND ;)

Both of these seem a Prelude to this Concept Work

When describing the TWO Monsters that the Source i had from Feb 2015 they claimed One was based off the Necronom 4/Ultramorph the other was based off the Original Concept Design for ALIEN, but both were NOT the Xenomorph, both had some similarities to the Xenomorph but were Different. Which i assumed can only mean the one based off the Original Design cant be related to the Xenomorph Concepts.

If the Source was correct/true i wonder if they meant something similar to the OT or image i posted on this reply?  A Fresh Retake on this could have been interesting.

Thanks for the Share Dark Nebula

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dkAlien: Covenant ForumGiger's early design for the first Alien

Thanks Dark Nebula. It is interesting to see this early work. I like how the final Xenomorph came out though, especially not being able to see its eyes. That was the first thing I noticed and was the most terrifying- does it see me? Is it even looking at me? Is it staring right at me?

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BigDaveAlien: Covenant ForumWhat we know about Engineers so far

"Anyone this dudes video analysis of AC??"

I could but depends what elements to comment on, there is a lot they are unsure about that i have explanations for.  But this could get into a very large reply and go off topic from the Engineers...

I will comment about the ENGINEERS in context to that video. (ironically its not a everything explained video)

They do make mention of the DIFFERENCE between our Planet 4 Engineers and Prometheus ones, suggesting that those Planet 4 ones look more HUMAN which is a accurate assumption,  they then suggest the LV-223 Engineers are maybe a Genetically Enhanced Version, and again thats a Logical Statement.... HOWEVER... the Genetically Enhanced for Military Purposes MAY-NOT be accurate as there are Counter-Arguments against this Military Purpose that i will leave for another time.

But certainly our Engineers in Prometheus could look Genetically Upgraded, the interesting CLUE to all of this comes from RS who claims those Engineers in ALIEN COVENANT are the ORIGINALS we also have to pay attention to the KEY/MAIN themes of Prometheus which a number OVERLOOK in search of HOW it all connects to ALIEN

The Theme is about Creation, Evolution, Pursuit of Perfection, the Hubris of Sub-Creating especially if you create a Superior being than can become Sentient. We need to look beyond the Black Goo and Xenomorph, but we can see with them how they FIT...  but the LARGER implied theme has always been these Engineers are Gardeners of Space... it depends how we interpret this constant comment by RS but if we look at the context of HOW these Engineers are linked to our Ancient Culture/Mythos and Religion and HOW their Home-world relates to PARADISE it really draws us down a Specific Route as far as SPACE GARDENERS.

Ridley Scott had mentioned the NEXT movie would be more about AI, but he also went on to say David and Walter are AI but also the Replicants in Blade Runner are AI... and in this he is trying to suggest we need to look BEYOND AI as being Mechanical as RS is getting us to consider that a AI does not have to be Wires/Circuits so bearing this in mind it could be a INDICATION that the Prometheus Engineers are maybe some-kind of AI to those Engineers on Planet 4, they could be to those Engineers as Replicants are to Mankind.   IF it is not this connection, then those Prometheus Engineers have to fit in with the THEME as being as a group who have taken to Genetic Manipulation and attempts to Perfect themselves at a Great Hubris.  a Hubris they may have realized was not worth the Pursuit of Perfection and maybe shunned those ways to Perfect themselves.

Thats in part the Planet 4/LV-223 Engineers covered.

Now i turn to the ELDERS... this scene was removed by RS because he DID-NOT want to meet GOD in the first movie, he also said the beings Dr Shaw would meet would NOT be Gods... this IMPLIES our Prometheus Engineers are at a lower level than the beings David and Dr Shaw would discover on Planet 4, which implies the Prometheus Engineer Replicants connection.

The ELDERS being removed means we cant assume those beings who was on the TEAR-DROP ship will appear as those ELDERS did...  as the occupants of that ship were NEVER revealed apart from Deleted Scene, we cant assume they are Humanoid of Connected to the Engineers.

The HALL OF HEADS does show beings similar to those Deleted Scene Elder Engineers... and RS had mentioned these beings are the Wise-Men (Ancient of their kind) the Apostles (keepers/teachers of the Ritual Ways) and Superior Beings (but Superior to who? Those Planet 4 Engineers the LV-223 or just Humanity?).

What is implied is these Hall of Heads (more Carvings of their kind in the Mountains) are the Hierarchy of those Planet 4 Engineers the Founders of their Species, Culture and Ways.

The guy in that Video makes a Good Observation that we DONT see the TEAR DROP ship... If we look at the City/Plaza in Alien Covenant, and NOT via the Concept work then the Hanger looks Large enough for a Juggernaught and the deleted scene shows more than ONE Juggernaught is already located in the HANGER but from this vantage  it seems the Hanger is only Large enough for ONE at a time for those Ships to come/go and they must line up via a Rotating Platform... this Hanger is also NOT big enough for our DOCKING SHIP

We have to ASSUME maybe the TEAR DROP ships too...

It appears this City is the ONLY one location on Planet 4 for these beings with ONE Hanger. This fits more with what is Paradise in context to the Garden of Eden (cover another time)

So what we can conclude from this is that MAYBE the TEARDROP ships are NOT from Planet 4 and the Engineer in Prometheus claims he was not from LV-223 but from Paradise if we assume this to be Planet 4 then it indicates his Origins are from this Place... just as David's are from Earth.  This place is also were our Planet 4 Engineers Originate from.

We know while these beings are connected to our Creation, its indicated the Planet 4 and LV-223 Engineers are NOT the Top of the Hierarchy

This means it leaves ROOM for those Hall of Heads Engineers to Originate from another Place and NOT Planet 4 or even the Occupants of the TEARDROP ships to NOT Originate from Planet 4

If Planet 4 is connected to Paradise, then in context to the Biblical Account here is what Paradise was..

*Paradise is NOT were GOD (Gods) come from or inhabit

*Paradise is NOT were the ANGELS (lower creation of God) come from or inhabit

*Paradise is THE Location where the Garden of Eden is located (Cradle of Creation), a Garden/Place Enclosed off from the rest of Paradise where Mankind (Origins) were created and watched over.

*Paradise (Garden of Eden) IS watched over by the Cherubim Class of ANGELS

If we look at Planet 4 in this context it maybe allows us to have some insight onto the role of the different Engineers. And thus this PLACE being the Location of Humanoid Origins as in context to the Planet 4 Engineers and how they connect to us.

Meaning we HAVE YET to see the World that their Creators/Hierarchy have come from.

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IIapagokcAlien: Covenant ForumALIEN: HOPE FOR THE FUTURE (FANGAME)

 Small demo - shooting gallery it is available on our Patreon to all. https://www.patreon.com/posts/alienhopeforthef-22102522
If brakes, put settings below. There are bugs that in the first shot weapon is not visible, or firing without sound right after reload, it is solved. Controls: wasd, Shift run, R recharge, Q on/off motion tracker. Also consider option to become our patron, your support is very necessary to the project.

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I.RaptusAlien: Covenant ForumWhat we know about Engineers so far

Anyone seen this dudes video analysis of AC??

 

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dkAlien: Covenant ForumAliens Reference

Here are some Aliens references from a video game for what it's worth:

https://www.youtube.com/watch?v=QuXim9Y7AGw

 

 

 

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BigDaveAlien: Covenant ForumReload the Starbeast to help David, the xenomorph and the story

I think with the Derelict being kept as Ancient and yet trying to keep to the same Plot as Alien Covenant could raise a few problems especially regarding the ADVENT Video.

Once the company Received this Video, you would expect them to send out a mission to investigate LV-223 and they should discover anything on LV-426 and any ship that wonders close surely cant miss Dr Shaws SOS and the Space Jockey SOS.

So on one hand having the Derelict NOT being on LV-426 at the time of Alien Covenant in the year 2105 would cover up WHY no signal was detected on LV-426 (i know there was in the Weyland Viral Marketing for Prometheus, but its if this counts as Canon now).

I just think that introducing another species is something that i think could be used to explain the Space Jockey.

I think daliens going a route that some other species created the Xenomorph or a Earlier Version and the Engineers or their Ancestors would be a wise move.

I think the BIG Question to be asking regarding the STARBEAST if we go back to this kind of Plot would be ARE these beings confined to the same Life-Cycle that the Starbeast and Xenomorph had?    If they are then we maybe have to ask WHY would they create another Sub-species like the Xenomorph that is tied to the same Procreation Restraints as themselves?

A Xenomorph like Creation may fit more by having the Engineers attempt to Re-Create something in the Image/DNA of their Old Masters.

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BigDaveAlien: Covenant ForumReload the Starbeast to help David, the xenomorph and the story

"I thought more of Ron Cobb's pyramid than the egg silo"

Interesting as before HR Giger came on board the Ancient Species of the Starbeast was indicated to be a Culture not to dissimilar to our Planet 4 Engineers, by that it explored very Ancient looking Architecture that housed some Chamber that had a very Ritualistic purpose.

The interesting thing with Ron Cobb's concept was that the Chest Buster Organism does resemble the Adult Trilobite in Prometheus to a degree, the concept work for the Face Hugger from Starbeast is not too dissimilar from the aborted Trilobite Fetus.   Prometheus borrowed a number of unused elements from Starbeast.

The Sacrificed Organism, has what looks like Mandibles like  ANT but then it could also be a representation of a similar Organism to Dan O'Bannons Starbeast Concept.

The Fresco in Prometheus is interesting as it seems to show the Creature in a Submissive Pose, but it is also a Fetal Pose too, so its very open to interpretation, i notice what could be seen as a Scar on the Engineer around his lower Ribs and also the look on his Face reminds me of the Prometheus Punishment Fresco.

The Mural when negative enhanced is interesting...

As i can make out a number of Faces/Heads of Organisms, which include Birdlike, BabyHead Alien like, and even like Wolf-like.

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BigDaveAlien: Covenant ForumInteresting Art done by Dane Hallet

;)

I was exploring as such in my Prometheus 2 that i abandoned in early 2014

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MonsterZeroAlien: Covenant ForumReload the Starbeast to help David, the xenomorph and the story

 Yes. I'd take the story in that direction.

 

I'd have Walter and David visit the original derelict on LV426. Have David bring up the orrery. The planetary system would be red in color. (not the Prometheus blueish)

Walter "A time of war"

There would find no eggs, just the chestburst SJ and the hole in the floor.

They would enter the hole to find a massive alien webbed to the roof of the chamber.

Before they wake the alien....they would view the ship logs and watch what took place 2000 years ago.

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dkAlien: Covenant ForumReload the Starbeast to help David, the xenomorph and the story

Last Supper was deceptive- it suggested we would see a tight nit group with lots of personality and then we got nothing. Franco probably won't even bother adding it to his resume- "Alien Covenant Captain, only dialogue is in a flash back, and in the movie is shown as a piece of charcoal with boots".

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dkAlien: Covenant ForumInteresting Art done by Dane Hallet

So Vickers is an android after all!

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SuperAlienAlien: Covenant ForumReload the Starbeast to help David, the xenomorph and the story

"The Last Supper" should have been included in the film together with other deleted scenes, but even so I still wonder why they picked James Franco for such a role. 

I don't think Alien Covenant had forgetable characters, maybe it's my fault for seeing the film so many times.

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dkAlien: Covenant ForumReload the Starbeast to help David, the xenomorph and the story

To the OP- There was an android in every film of the Alien franchise and nobody complained about Ash, Bishop and Call. What's wrong with David?

It seems that David's role was put to the forefront more than the androids of the Quadrilogy, for good or bad. I like the David/Walter dynamic but the last two movies feel like the overall franchise has lost direction and focused too much on the android side. 

What seems really different is that the Quadrilogy had solid characters while the prequels both had forgettable cast members who were there to die- one died in AC without even being shown save for a flashback scene.  

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